Concept Design and Project Members


Concept Design of this game is basically a 2D platformer and a stealth game. The story of the game is about a ancient-secret organization that work behind the scene of the history through time-to-time too keep the world balanced. One of its agenda is to send some trained people throughout the world, that the world would never know who they are, never exist in any database or record, these men have code name : (agent) ULTRA. their job is to do anything necessary to prevent any type of threats that would interrupt the balance of the world, only they do it in silent way, without noticing everyone.

This game is inspired by old platformer game created by ubisoft and gameloft (Prince of Persia, AC, Splinter Cell), and any other aspects.

The member of this project :

Eros Jagat Pulagana as 2D artist and Game Designer

Anandito Baramayasi as Game Programmer

William Andrew as Audio Engineer

Gilbert Chandra as Level Designer

Fera Sartika Atan as 2D artist specialized in game background and also the designer.

The detail of the design document can be found in this link below :

https://drive.google.com/open?id=1Tkf0ZcT7QLCPP2jtOYEYRowAX8cDPn4g

The concept of the character


Get ULTRA

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